LEVEL DESIGNER

MAX FORSBERG

Responsibilites


  • Level Design
  • Game Design
  • Sound design
  • Creating 1 Level fully scripted and set dressed
  • Scripting events using LUA
  • Organizing playtest sessions and documenting them
  • Lighting
  • Optimizing
  • Balancing enemies
  • Balancing weapons

Specifications


Tools used


  • Unity (As a level editor, exported to XML)
  • Photoshop
  • Audacity
  • Wwise

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Max Forsberg © 2020 max.j.forsberg@gmail.com